Gravekeeper at the Boneyard (2)
Human ♂ Rogue 1 / Cleric 2 NG
Init: 2, Senses: -, Perception: 3.
AC: 14, TAC: 12, FF: 12
Fort: 2, Ref: 2, Will: 3
cmb: 2, cmd: 17
Str: 15, Dex: 14, Con: 13, Int: 9, Wis: 16, Cha: 12
BAB: 2, Speed: 5 sq.
Melee: Shovel +3, 1d6 +3
Special: Channel Energy 1d6, Sneak Attack 2d6.
Naffer Vosk is a deformed smuggler Father Tobyn took pity on after his ship wrecked just north of town a decade ago. Naffer found redemption in Sarenrae, and despite a twisted spine that from birth has given him a sinister lurching gait, he’s one of the twon’s most devout citizens. He keeps the boneyard meticulously clean and is also responsible for ringing the church bells every day at dawn, noon and dusk.
> Doesn’t make a lot of human contact, and therefore becomes agreeable with company.
> Was tasked with safekeeping the tomb of Tobyn.